Playtagon
NEWPublishing pipeline

Ship sources, deploy to RGS, get a demo stand

A best-in-class pipeline: push the game sources, deploy them remotely to a staging RGS, and get a live demo stand to test and debug the real game — no local infrastructure.

Start building
How publishing works

From your sources to a live demo stand

One flow takes the game out of your workspace, onto a staging RGS, and back as something you can play and debug.

Deploy

Remote deploy to a staging RGS

Push the game's sources and the pipeline deploys them to a staging RGS for you — no local servers, no manual setup, no environment drift.

Submit sources

Push the game's source straight from your workspace.

Deploy to staging RGS

Remote deploy to a staging RGS — no local setup.

Remote deploy to a staging RGS
A live demo stand to test and debug
Test

A live demo stand to test and debug

Once deployed, you get a demo stand running the real game on the staging RGS — play it, find issues and debug before review.

Playable build
Debug remotely
Pre-review fixes

What the pipeline handles

Source submission

Send the game's source from your workspace.

Remote deploy

Deploy to a staging RGS with no local infra.

Demo stand

Play the real game on the staging RGS.

Remote debug

Inspect and fix issues on the deployed build.

Validation flow

Collect release details and the selected build.

Fast iteration

Redeploy and retest without leaving the flow.

Publishing questions

How sources reach RGS and what the demo stand gives you.

NEWAI-first PlaySDK · Idea to RGS faster

Ship your game to RGS

Deploy remotely, test on a real demo stand, and move toward a live game.