Playtagon
NEWPlaySDK

A TypeScript SDK for any stateful game

Author, run and certify games in TypeScript — client, math model, test game, debugger and the RGS contract in one toolkit. Build anything stateful, not just templates.

Start building
Inside PlaySDK

One toolkit from first line of code to RGS

Everything you need to build a real, certifiable game — typed, testable and ready to deploy.

Author

Write the whole game in TypeScript

Client and math model live in one typed codebase. No proprietary DSL, no black boxes — just TypeScript, with full editor tooling and types end to end.

Client
Math model
RGS contract
Write the whole game in TypeScript
Run and debug the real game locally
Test & debug

Run and debug the real game locally

Ship with confidence: a built-in test game and debugger let you play, step through and inspect state before anything leaves your machine.

Test game

Play the real build inside the SDK as you develop.

Debugger

Step through rounds and inspect game state.

Why teams build on PlaySDK

TypeScript-native

No DSL to learn — author everything in TypeScript.

Any stateful game

Build mechanics beyond templates, fully stateful.

RGS-ready

The RGS contract is part of the toolkit, not an afterthought.

Test game

Play the real build as you develop.

Debugger

Inspect state and step through rounds.

Typed end to end

Catch issues at compile time, not in review.

PlaySDK questions

What you can build and how the SDK fits the rest of the pipeline.

NEWAI-first PlaySDK · Idea to RGS faster

Start building with PlaySDK

Author your game in TypeScript and move it toward a live RGS.