Work as a team on projects with shared access to every game and per-role permissions for who can view, edit and publish.

Bring developers, reviewers and partners into the same game record with the right level of access for each.
Team access
Bring the whole team into the studio.
Shared records
One connected record per game.
Roles
View, edit or publish per member.
Developers
Work on sources together.
Reviewers
Review against the real build.
Publishers
Control who can ship to RGS.
How teams work together and control access.
Yes — developers, reviewers and partners share one connected game record in the studio.
Per-role: you decide who can view, edit and publish, applied consistently across projects.
Everyone works against the same record, so there's no ambiguity about which build is current.
Shared projects and role-based permissions, end to end.
